Assassin’s Creed Revelations thoughts

I’m still working on my next Pixelated Zen Plays, it’ll be the continuation of our DCUO plays. Following that will be some Asura Guild Wars 2 gameplay, and then either the Sylvari or more DCUO gameplay. If you have a preference, let me know. Anyway, I just finished Assassin’s Creed Revelations, and I wanted to share with you my thoughts on that game, on the series so far, and show you a little kill I made in the game. First of all, the kill video.

I love that video, and I’m so happy that I was recording when it happened. As for my feelings on the game overall, I enjoyed it. I’d place it under Assassin’s Creed 2. For me, the series goes Assassin’s Creed Brotherhood >> Assassin’s Creed 2 >> Assassin’s Creed Revelations >> Assassin’s Creed. Don’t get me wrong, I LOVED the original Assassin’s Creed and I think I was one of the very few people to ever finish the game. The story in Revelations I felt was the best in the series, but the new gameplay things they added aren’t all that fun. I almost never used the bombs, and the Tower Defense was alright but nothing special. The hookblade was awesome though, and sliding down ziplines is something I imagine I will miss in Assassin’s Creed 3.

Assassin’s Creed (the series) is my favorite series in gaming right now. Did the formula feel a bit stale by Revelations? Yes, to a degree, but everything about it appeals to me. I do wish they would go back to the middle-east setting of the first game, as I know how to speak Arabic and it made the game more enjoyable to hear those little snippets of information in Arabic and know what they were saying. Still, it’s the only series I have ever bought every iteration of (aside from the portables, which I don’t have the systems for), and enjoyed each and every one of them. I think the series is getting better every game, and this next one looks to do a large revamp and get rid of some of that sterile feeling. I will be interested to see how much assassinating you do as the first and second games were assassination heavy, while Brotherhood and Revelations felt more like you were the leader of an Assassin’s Guild. You didn’t need to stealth and get a single kill before escaping, you could just walk in sending out assassins to kill anything that stood in your way. Don’t mistake me, I really like both styles of gameplay, and Brotherhood and Revelations have the 100% Sync bonus objectives that can make it feel more like AC1&2, but they didn’t allow restarting a mission from a checkpoint, only from the beginning, so it felt more like a chore to get that than a pleasure.

Stay tuned for more Pixelated Zen Plays!